has slapped up an interview with Twisted Monkey Development, the creators of the upcoming MMORPG The Path To Zenrai. Zenrai is prepping to blow all standards off when it is released in late in 2003. The graphics are so amazing that shortly after TMD picked the engine for their game, nVidia used the same engine to showcase the power of the Geforce 4 TI 4600. Heres a clip:

    Can you give us some examples of how the terrain will affect player's battles and movement?

    Well for example fog may cloud an enemies advancement, walking uphill will slow your movement, rocky terrain may not allow for certain types of units, etc.