Kill a pest for the very first time.
You've taken your first steps into the GATE Cascade Research Facility.
You created your very first item, all by yourself, probably.
Equip an item into every available slot, at the same time.
Equip a complete armor set with a unique buff.
Collect the full Manufacturing uniform.
Collect the full Hydroplant uniform.
Never go full rat.
Hack a door or other security feature.
Cultivate any crop
You've successfully caught a fish, but it isn't quite what you expected!
You've fished up something rare! Lucky you.
You've scrambled through the Office Sector with barely a papercut.
Enjoy the dreams of the Mycofields.
Take down 50 combatants from The Order, by any means available.
You've felled a giant, despite the cost.
You've bested 100 of GATE's finest, for one reason or another.
You've unlocked a Cacophonous Crate.
You've unlocked an Ornate Crate.
You've unlocked a GATE Security Crate.
You've unlocked a Runic Crate.
You've taken your first steps into the worlds beyond our own.
You've bored your way into Manufacturing West and engineered an escape.
You've ventured to Flathill and it left you misty-eyed.
You've taken a journey aboard IS-0138.
You've lingered through an apocalypse.
You've drifted through the Night Realm.
You've leapt through the mushrooms of the Mycofields.
You've had one heck of a ski holiday.
You've found a familiar friend in a familiar place. Nothing out of the Ordo here.
You've seen how the other half lives. Turns out, not very well.
You've met the excitable locals at the seaside hamlet of Canaan.
You've wandered into a reflection of another reality.
You've broken free of containment failures and explored beyond the Cascade Laboratories.
You've sat in the Red Chair.
You've completed a chilling chapter of a long lost video game.
You found yourself upon some distant shore...
You've stumbled across something alien, and something ancient.
One by one, you get the job done.
You uncovered something dark in the forests of the north.
You survived the Encroachment of Anteverse 299, and restored hope in a dimly lit cavern.
You've made your way through ancient halls and taken a piece of it with you.
You went to, or from, the Botanical Wing, but aren't really sure why, or when, it happened.
You've dismantled one of the Puppeteer's wayward creations.
You faced the dark of Security Sector and came out the other side, different, but alive.
You've re-contained IS-0091 - or a variant - for now.
You took Kylie Muir to the end, as promised.
You didn't make it to the toilet in time.
You fed coffee to an entity that probably doesn't need more coffee.
You've reactivated the Hydroplant and are battle-hardened as a result.
You descended the depths of the Reactors. You feel renewed, energized, and something more.
You torched a path through the frigid Residences to somewhere far, far from the facility.
You've survived the way you always have, with the universe rending in your wake.