Complete 5 side jobs.
Kick the Wallop Bay shark till it drops the license plate.
Collect 10 Baseball Cards.
Collect 10 issues of the Mouseburg Herald.
Blast 20 enemies in a single playthrough by shooting at explosive barrels.
Collect 10 comic strips.
Kill 10 enemies in 20 seconds. M-m-muenster Kill!
Upgrade one weapon to Tier 3.
Kill 5 enemies in 10 seconds.
Collect 5 issues of the Mouseburg Herald.
Collect 5 comic strips.
Collect 5 Baseball Cards.
Kill 3 enemies with one shot.
All trophies acquired. The stuff that dreams are made of.
Wrap up the Missing Magician case.
Collect all issues of the Mouseburg Herald. Even the weird ones.
Find key clues in the Missing Magician case.
Complete every side job. Dot those i’s, detective.
Upgrade every weapon to tier 3.
Collect all comic strips. Some things never change.
Find key clues in the Shrew Shortage case.
Unlock all special abilities.
Wrap up the Shrew Shortage case.
Win one Baseball Cards match.
Unlock X1 D-Mousifier - Spike-D’s “exclusive gun of sorts.”
Collect all Baseball Cards. A real gathering, innit?
Collect all non-corporate-locked weapon.
Crush 20 enemies with heavy objects in a single playthrough.
Wrap up the Blue Betty case.
Rest easy, detective. Case closed… or is it?
Kill 20 enemies in a single playthrough by throwing/kicking explosive barrels.
Win 30 Baseball Card matches. Home Run!
Pin every clue to your evidence board.
Find key clues in the Blue Betty case.
Clock a BMP agitator right in the snout.