Get every trophy.
Reach 100% synchronization in New York. (TOKW: Redemption)
Defeat George Washington. (TOKW: Redemption)
Kill 125 enemies using Bear Might. (TOKW: Redemption)
Reach 100% synchronization in Boston. (TOKW: Betrayal)
Defeat Putnam. (TOKW: Betrayal)
Use Eagle Flight to travel 1 km. (TOKW: Betrayal)
Reach 100% synchronization in the Frontier. (TOKW: Infamy)
Defeat Benedict Arnold. (TOKW: Infamy)
Kill 25 enemies while staying cloaked. (TOKW: Infamy)
Receive an unexpected gift. (TOKW: Infamy)
Complete each of the epilogue missions unlocked after the credits roll.
Complete ALL progress tracker grid entries.
Open the Temple Door and learn Desmond's fate.
Complete Sequence 12.
Complete 100% of all main mission constraints.
Complete Sequence 11.
Complete the Encyclopedia of the Common Man.
Send a convoy to Boston, New York and the Frontier.
Complete Present - Abstergo.
Complete Sequence 10.
Kill 15 guards with a single cannon shot.
Complete Sequence 9.
Complete all Naval Missions aboard the Aquila.
Complete all 12 Privateer Contracts.
Have a Trainee reach the Assassin Rank.
Exchange undamaged pelts at all different general stores.
Uncover the mystery of Oak Island.
Craft one of Franklin's inventions to decorate your Manor.
See all the optional characters settled at the Homestead.
Complete Present - Stadium.
Complete Sequence 8.
Complete Sequence 7.
Loot a convoy without killing any of its guards.
Win a game of Fanorona, Morris and Bowls on the Homestead.
Complete 50% of the Progress Tracker entries.
After becoming fully Notorious, kill 10 Jagers before losing your notoriety.
Complete Sequence 6.
Liberate all districts in Boston OR New York.
Block a firing line 5 times by using a human shield.
Complete all challenges for any of the Clubs.
Hang 5 enemies by using rope darts.
Explore Fort Wolcott.
Perform a double assassination using a musket.
Upgrade the Aquila.
Retrieve every page for one of Ben Franklin's Almanacs.
Complete Present - Skyscraper.
Complete Sequence 5.
Recruit any of the Artisans and see them settled on the Homestead.
Witness a predator killing an enemy.
Be invited to join a Club.
Complete Sequence 4.
Complete Sequence 3.
Complete Sequence 1 & 2.
Re-Enter the Animus.