Release a successful game in each of the five main genres.
Sell one hundred million copies of a game without the help of a publisher.
Pick an inspired company name.
Develop the game within the game.
Finish Game Dev Tycoon.
Find at least one of the easter eggs in the game.
Sell ten million copies of a game without the help of a publisher.
Reach level 10 with a character.
Show them red barrels some action.
Have the maximum number of employees.
Invest over one million in a new game engine.
Invest over 500K in a new game engine.
Sell one million copies of a game without the help of a publisher.
Sell half a million copies of a game without the help of a publisher.
Reach level 5 with a character.
Release a game with a clean score of 10.
Set a new standard for the early gaming industry.
Have male and female staff.
Hire someone famous.
Invest over 100K in a new game engine.
Create a game with a good topic/genre combination.
Support a young start-up. Buy the game.
Reach level 2 in pirate mode.
Beat all odds and finish the game in pirate mode.
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