You saved Captain Klein on the freight line.
You completed Chapter 3.
You discovered the truth about Theodora's death.
You completed Chapter 2.
You secured Dargonus.
You defeated the ship's confessor without letting the Rogue Trader suffer any damage.
You saved all Astropaths during the telepathic ritual.
You reclaimed all the colonies of the von Valancius dynasty.
You decided the fate of the freight line of your voidship.
You gained a third-tier archetype.
You became a spinner of the Bloodspun Web.
You performed 500 critical hits with your party members.
You decided the fate of Kiava Gamma.
You made effective use of every special zone in void battles at least once.
You won 10 void combats.
You visited half of the optional locations.
You resolved the crisis on Janus.
You charted a new path through the warp from one system to another.
You killed an enemy with 100 damage dealt by one attack.
You killed 5 enemies with one attack.
You killed 3 enemies in one turn using the Death Waltz ability.
You scanned all available worlds.
You won your first void combat.
You restarted the shields on your flagship and received no damage to the hull while doing so.
You completed Chapter 1.
You gained a second-tier archetype.
You killed the Daemon of Tzeentch in the sewers under the Upperway.
You started a romance.
You completed the Prologue.
You visited all the systems in the Koronus Expanse.
You completed Chapter 4.
You finished the game.
You became a Votary (Dogmatic) and completed the game on Daring difficulty or above.
You became a Votary (Iconoclast) and completed the game on Daring difficulty or above.
You became a Votary (Heretical) and completed the game on Daring difficulty or above.
You completed the game on Daring difficulty or above.
You dodged 500 enemy attacks with your party members.
You destroyed at least one ship of every enemy fleet (pirates, Chaos, Asuryani, Drukhari, Necrons).
You destroyed 30 torpedoes.
You completed a colony project of the highest tier.
You completed the highest-tier colony project on each of your colonies.
You completed 20 contracts.
You melted the ice planet.
Playing on Daring difficulty or above, you did not let the Chaos Spawn consume any cultists at the end of the Prologue.
Playing on Daring difficulty or above, you did not let any shuttles be destroyed at the end of Chapter 1.
You visited all optional locations.
You solved all the puzzles at the unidentified ruins.
You prevented 7 combats through dialogue.
You let the Khymerae tear apart all the gladiators in the first battle in the Commorragh arena.
You used stimms to remove all debuffs from the Rogue Trader before meeting Malice.
You killed a defiler without destroying any of the 4 plasma batteries strengthening it.
You handed over Idira, Yrliet, and Marazhai to the Inquisition.
You learned the Necron language.
You found your true love.
You recruited a secret companion.
You raised your own abomination.
You wore the Halo Device.
You completed the game with any Conviction: Zealot on Daring difficulty or above.
You dispelled the shadows in the void.
You forced the Magus to kill himself with his own attack.
You caught a suspicious rash on the freight line and did not cure it by the end of the game.
You successfully mingled with people of much lower rank.
You destroyed 4 ships using attack crafts.
You performed the telepathic ritual with Idira as your assistant.
You were self-sufficient when dealing with the blood bath mystery.
You were less than precise with heavy machinery.
You took a bath with every available companion.
You completed the game in Grim Darkness mode.
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