Win while having a difficulty set to more than 200%.
This is probably the most obscure achievement this game has. The hint is there, for what it's worth.
Crush at least 1 enemy ground robot by landing a colony on it.
Achieve a victory under 15 minutes.
Discover all tier 3 drones.
Achieve a victory without creating a single tier 3 drone.
Win while having a drone build that uses no more than 10 points allocated.
Win on the smallest map size possible without destroying any of the enemy bases. The "creep bases" difficulty option should not be 0.
Win without building any new colonies.
Win while having the extra graphical user interface turned off. Toggle the "user interface mode" in "extra" tab into "minimal".
Win a battle without using one of the four factions. In other words, use only three factions during the battle.
Win a battle that was going for no less than 2 hours.
Clear a level without ever increasing the influence radius.
Clear the level while having only tier 1 combat units. In other words, do not create any tier 2 or 3 combat units during the game to get this achievement.
Destroy the dreadnought in the moment when it's close to the ground.
Deal at least 25% damage to the dreadnought using ground turrets.
Destroy all dominator class enemies before the final wave countdown reaches zero.
Survive for at least 35 waves in infinite arena mode.
Win a game without looking at the evolution tab even once. In other words, don't press ALT (on keyboard) or R2 (on gamepad) during the entire match.
Destroy at least 3 colonies during the victorious reverse match.
During any moment of the victorious reverse match, have at least 20 rocket turrets exist on the battlefield.
Win a game by launching an atomic bomb. An atomic bomb is available at 200% tech progress level.
Get to a victory in any mode without using a pause feature. Using the exit button to activate a pause counts as pausing too.
This game has a true, canonical ending. It's not simple to find, but it's there!
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