Win all encounters in the "Additional scenarios" encounter group. You must do this at the expected level without exceeding expected party wealth. You don't need to win the "Training Grounds" encounter.
Kill three or more creatures using a single spell.
Enter a rage.
Cast a composition spell.
Cast a spell of 3rd level or higher.
Take a champion's reaction.
Enter an encounter with one character wearing at least 6 worn magic items.
Inflict positive damage on an undead with Heal.
Etch a rune onto a weapon or onto armor.
Kill an enemy with a critical hit.
Cast Wild Shape.
Score a hit 10 times because of a +1 circumstance or status bonus.
Deal extra damage because of a creature's weakness
Make an attack of opportunity.
Win all encounters of Good Little Children Never Grow Up.
Win all encounters of Good Little Children Never Grow Up on Hard or Insane difficulty.
Win all encounters of Good Little Children Never Grow Up on Insane difficulty.
Grapple an enemy creature.
Win all encounters of the main adventure path on Hard difficulty or above.
Defeat the gnolls in the Hotel of Serenity. (You must do this at level 5 without exceeding expected party wealth.)
Win all encounters of the main adventure path on Insane difficulty.
Re-engage your kinetic aura mid-combat.
Win the whole Dawnsbury Days adventure up to the end of character level 4 without ever buying an item from the shop (not even during character creation).
Make a Spellstrike.
Deal at least 50 damage to a single creature with a single combat action.
Perform a flurry of blows.
Win an encounter without casting spells or making Strikes.
Increase the level of your oracular curse to moderate.
Unleash your psyche.
Command an animal companion.
Inflict sneak attack damage.
Defeat puny kobolds.
Defeat a kobold ambush.
Defeat the protectors of the abandoned temple.
Defeat the dark skeleton.
Retrieve the Golden Candelabra.
Protect the children of Dawnsbury.
Make your way towards the hag coven.
Defeat the will-o'-wisp.
Defeat the hag coven.
Defeat the demons guarding the fortress.
Defeat the mummy and the construct.
Defeat the succubus.
Win an encounter with four characters of the same class.
In the same Swamp encounter, consecrate the shrine, open and loot all four chests, fully heal the leshy, and win.
Defeat 80 enemy creatures.
Activate a blood magic effect.
Steal from all four alcoves in the Heavenly Vault.
Score a critical hit on a roll where you know that you will score a crit with 100% chance beforehand (e.g. because of Devise a Stratagem).
Win all encounters of the Profane Barrier expansion.
Win all encounters of the Profane Barrier expansion on Hard or Insane difficulty.
Win all encounters of the Profane Barrier expansion on Insane difficulty.
Defeat the lich in his lair. (You must do this at level 8 without exceeding expected party wealth.)
Disable a Statue of Heal or a Statue of Harm.
Make a Strike with a +1 weapon.
Make a Strike with a +1 striking weapon.
Grapple an enemy creature 10 times.
Drain bonded item to regain a spell slot.
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