Westminster Darkly

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About

Westminster Darkly is a turn-based strategy RPG set in Westminster (UK), after a massive solar storm causes the end of the electric age.

​​Combining strategic neighbourhood management with tactical battles, you'll be facing the hardest decisions as you try to adapt to the brutal realities of life in a world turned darkly.

Main features:

- Neighbourhood Management

- Events & Exploration

- Tactical Battles


As a work of realistic fiction, Westminster Darkly also integrates some of the more exotic aspects of contemporary English life, such as:

- Roaming Thugs

- Stabbings & Acid Attacks

- Grooming Gangs & Quisling Cops


Management Overview:

- Governance: Tax, Invest, Market, Control (Local Assistance, Stop & Frisk, Borders)
- Mobilization: Create Unit, Refit Unit, Train Unit, Deploy (Agent or Militia)
- Personnel: Asset Information, Transfer, Appointment, Level Up, Prisoners
- Public Support: White-Collars, Blue-Collars, Underclass & Refugee Populations
- Ext. Representation: Trade, Support, Ally, Officer Exchange, Joint Attack, Threaten
- Ext. Infiltration: Asset Information, Defame, Sabotage, Rescue Officer, Recruit Officer
- Conquering Framework: Accommodate, Manipulate, Dominate

Tactical Overview:

- Initiative-Based Combat: Attacks and Counter-Attacks
- Specialized Attacks: Acidize, Enflame, Charge, Snipe
- Specialized Abilities: Taunt, Confuse, Combined attacks
- HQ Entrenchment & Disengagement Penalties
- Direction-Based Weak Point Bonuses
- Efficiency Degradation
- Morale & Panic