A world where children aren’t born—they crawl out of tunnels in the ground. A lone city, beneath the gaze of a silent god, home to strange cults who eat the dead. The Pale City is the story of a mercenary hired to find the last, most powerful artifact of a sorcerer who disappeared lifetimes ago. But the search pits him against powerful people in hidden places, towards a secret buried somewhere in terrible darkness.

An Unconventional, Character-Driven Story:
Written and designed by novelist Kyle Muntz, The Pale City tells the story of one man’s struggle against a merciless world and the emptiness inside himself.

A Handcrafted, Semi-Open World:
Every room has a purpose; every battle has meaning; every step you take tells you more about yourself.

The Price of Survival:
Tense, unforgiving combat that rewards close observation and careful use of skills, while often disregarding the rules of traditional RPGs.

The Brutality of Existence:
In a city without heroes, can you bear to see the consequences of your actions?