You proved that you're not suffering from any secondary effects despite an... impartial diagnosis.
You convinced an old sea wolf to try to redeem himself, in a single conversation.
You got the town of Valsembor to give in.
In a single conversation, you touched the hardened heart of a survivor.
Different people told you a truly sinister local legend...
Your research has enabled you to learn about the region's dark past for yourself.
Maybe the next time the clinic staff will deign to listen to you...
You restored a temple of entertainment to its former glory, and did yourself a big favor, too!
5 times your thirst for exploration let you influence the progress of the game.
You were rebuffed three times by the same character.
Three times your signs of affection made someone happy.
You've observed 15 points of interest in items in your inventory.
You decided to think twice before speaking.
Through your research, you obtained and used an irrefutable argument during a verbal joust.
At least you won't be on your own while you are convalescing...
The mayor proved to you that he has the courage of his convictions...
You found what was needed the first time round.
You got a perfect copy on the first try.
You crossed the ice floe without stalling a single time.
You opened the doors of a ruin with fewer than 20 manipulations.
You communicated with a really strange machine without ever putting out the fire you lit beforehand.
Unlock all of the trophies in Syberia 3.
Pass your medical visit.
On the first try, you succeeded in convincing a lost soul to seek redemption by helping you.
Get your old reflexes back to make an elected official give in.
See beneath the surface to convince a survivor to help you.
Listen to two people tell you the story of a local legend.
Find out about the region's dark past.
Prove to the clinic staff that you're right despite everything.
Receive an old friend's congratulations by helping him before he asks you to.
While exploring, perform 10 optional actions that influence your progress.
Get rebuffed three times by the same character.
Tell one of your traveling companions how much you like them three times.
Find 15 points on interest in items in your inventory.
Think twice before speaking.
During a discussion, use an irrefutable argument that you obtained by exploring.
Become friends with two of the clinics old hands.
Receive an elected official's moral support.
When solving a puzzle, find what's needed the first time around.
When solving a puzzle, make a perfect duplicate on the first try.
When solving a puzzle, start the mechanism you're asked to without stalling a single time.
When solving a puzzle, open the doors to a ruin with fewer than 20 moves.
When solving a puzzle, you use a strange machine without ever putting out the fire you lit beforehand.