About
Inspired by classic western isometric RPGs (Fallout, Fallout 2, Arcanum), this is hardcore role playing game set in space 20 years post major conflict over asteroid mining.
Note: there are usually 3-8 ways to complete a quest in the game. They can trigger related events in near future or lead to a different ending in the end slides.Choice & ConsequenceYour actions, your decisions matter to the game world. Make an enemy, you may need him/her later on. Opt for easier solution to current problem and you might have to deal with bigger problem later. And in the end you will get a unique game ending showing you future fate of your character and those who he/she impacted through gameplay.Non-linear worldYou have an objective but how you approach it - it's up to you; game map is as open to you as reasonably possible (it's stranded space ship after all) and there is no single true path to the end. If you know where to go, what to do - you can try to sequence break the game. Combine that with multiple solutions to every quest and you've got freedom to spare.Optional but unlimited violenceYou can complete the game without killing anyone. In fact, combat is completely optional. But if you want to fight - there are no immortal or "essential" NPCs - everyone everywhere has finite amount of HP and is fair game.
Turn-based combatGame features old-school tactical turn-based combat with grid based movement, action points and dice rolls.
- Role playing
- Multiple solutions
- Choice & Consequence
- Optional but unlimited violence
- Non-linear world
Note: there are usually 3-8 ways to complete a quest in the game. They can trigger related events in near future or lead to a different ending in the end slides.Choice & ConsequenceYour actions, your decisions matter to the game world. Make an enemy, you may need him/her later on. Opt for easier solution to current problem and you might have to deal with bigger problem later. And in the end you will get a unique game ending showing you future fate of your character and those who he/she impacted through gameplay.Non-linear worldYou have an objective but how you approach it - it's up to you; game map is as open to you as reasonably possible (it's stranded space ship after all) and there is no single true path to the end. If you know where to go, what to do - you can try to sequence break the game. Combine that with multiple solutions to every quest and you've got freedom to spare.Optional but unlimited violenceYou can complete the game without killing anyone. In fact, combat is completely optional. But if you want to fight - there are no immortal or "essential" NPCs - everyone everywhere has finite amount of HP and is fair game.
Turn-based combatGame features old-school tactical turn-based combat with grid based movement, action points and dice rolls.