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- Talk with the Dev!
- Talk with the community!
- Share strategies, ideas, and thoughts!
- Help shape this game's future with input!What to Expect(EA) - Planned through Early Access
- Up to 4 Players [Local/Remote Play]
- 4 for All (EA)
- 1 vs 1
- 2 vs 2 (EA)
- "This was a 3 for All, but I just made an alliance, so now it's a 2 v 1". (EA) - Map Variety
- Multiple Island maps made to test different strategies and mechanics. (EA)
- More being added over time to challenge strategies and players' abilities to adapt. (EA)
- A map editor! (EA) - Card Variety
- A large assortment of cards that are used together to form even stronger cards.
- More being added over time to fulfill newer strategies and newer mechanics. (EA) - Different Modes
- Basic: The basic form of the game, where players take turns.
- Timed: Similar to the basic mode, but players only have a set amount of time to complete their moves. (EA)
- Expert: A mode that brings the game closer to the RTS genre; where cards have cooldowns before use. (EA)
- Possibly more modes, or changes to the currently planned modes! (EA) - Endless Replayability.
- Where the difficulty is based on your opponents' strategies.
But until then, the game will be at its lower price-point, with possibly a middle ground between online and the first build; only when a significant amount of new features and cards have been added, or if sales take off. If the latter occurs though, I'll certainly add far more and do far more than I had initially planned for the beginning- particularly because if that happens, then I can focus completely on game development. And since this is an industry I love, I would happily focus on it.
But of course, these price changes and updates will all be announced and broadcasted for everyone to plan ahead to share with friends and whatnot.