Illness in the East

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Description:
In the Principality of Mirom raged disease that mows people in villages and towns. The people live in the blind hope that their trouble will pass. People lose the fight. And on the borders of the powers, powerful enemies raise their heads, ready to strike at the weakened state.
Raska the herbalist and her grandmother live far from the big world. But when the grandmother goes on the road, Raska can not stay away.


Features:
Nonlinearity;
The emphasis is not on battles, many battles can be avoided;
The difficulty can be adjusted at the beginning of the game;
Active, varied gameplay with a change of activities (part-time work in villages, collecting herbs, hunting with a snare...);
The atmosphere of a sick, restless medieval world;
A system of skills that are not learned automatically when the level increases;
Several possible endings, depending on the decisions made.