How To Make A Killing

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How To Make A Killing is a live-action open-world RPG where choices are permanent and have great effects on the world around you.

You are an Assassin. You heard word of an assignment in the small town of Hamelin, but after getting there you realize the entire town is... odd. The target isn't anything like you suspected, and the payout for completing the job is vague ("...three").

How To Make A Killing brings the old-school style game into a dark and morally complicated world with Cults, Addictive-Substances, and complicated Characters caught up in their own lives. The game consists of 13 Side Quests, 20 Unique Enemies (including 2 Mini-Bosses and 3 Bosses), 28 Items, and Puzzles involving Barrels, Throwing Knives, Invisibility Cloaks, Lightning, and more.

In Hamelin, everything is permanent.
- Kill someone? They're dead.
- Steal something? It's stolen.
- Say something? You said it.

Choices have consequences.