About
Glorious Companions is a turn based tactical RPG set in an original fantasy world of Navaroth where you craft your own journey as a leader of a mercenary company. You’ll spend most of your time training and equipping your companions to become an unstoppable force on the battlefield, ready to take on wild beasts just as well as war parties.
We’ve come up with this idea back in 2009, and throughout many iterations and attempts it’s flourished into what it is currently. Keep in mind that the current version is still far from our goal and the game is under heavy development as you can see in our news section.
The Valrenay were the last to join the war that’s been consuming the islands for centuries. Up until recently they only kept to themselves, developing their technology in peace. Now they’re fighting for their piece of the cake, fielding troops equipped with firearms and steam-powered body enhancements.
Scarres were getting the short end of the stick for quite some time, until the new generation of Shamans was born. Under their leadership they began to take back lands that were once theirs. Scarres control the dangerous Blood Magics to wreck havoc on the battlefield. Their units get more powerful as their allies get withered or die near them due to their unique faction rule called "Vengeance".
More playable races will be revealed as the development progresses.
We’re a small indie developer from Poland and we’re working hard to realize our dream project. We specialize in mechanics-heavy games for the PC, we only work on games that we want to play ourselves, and we’re all PC gamers at heart. With Glorious Companions we’re inspired by both video game classics such as Mount & Blade and Heroes of Might and Magic series, but also by an array of miniature wargames and pen-and-paper RPGs that we love to play in our free time.
We’ve come up with this idea back in 2009, and throughout many iterations and attempts it’s flourished into what it is currently. Keep in mind that the current version is still far from our goal and the game is under heavy development as you can see in our news section.
The Valrenay were the last to join the war that’s been consuming the islands for centuries. Up until recently they only kept to themselves, developing their technology in peace. Now they’re fighting for their piece of the cake, fielding troops equipped with firearms and steam-powered body enhancements.
Scarres were getting the short end of the stick for quite some time, until the new generation of Shamans was born. Under their leadership they began to take back lands that were once theirs. Scarres control the dangerous Blood Magics to wreck havoc on the battlefield. Their units get more powerful as their allies get withered or die near them due to their unique faction rule called "Vengeance".
More playable races will be revealed as the development progresses.
- Custom and gritty combat system: no one is invincible as a single well-aimed strike can take out a careless warrior.
- No battle is truly over until it’s over: eliminate the enemy captain to win the battle, but be careful as it works the other way around too!
- Tried and proven formula: the world of Navaroth has its roots in an original pen-and-paper RPG system featuring a science based magic system.
- Pick your side: become an ally to the vengeful Scarres or join the ranks of the wise Valrenay militia. More factions will be revealed during the development.
- Take care of your men: keep their morale high by serving them luxury food and alcohol, train them at special facilities when they gather enough experience and crucially - don’t let them bleed out after a tough battle.
- No two soldiers are ever the same: play to your units natural predispositions, train and equip them to your liking.
- New world on each playthrough: the continent and its political climate are procedurally generated at the beginning of every journey.
- World Map 2.0 Update - this will be a major overhaul of the world map’s looks, the whole island will be split into smaller regions, we’ll introduce a resource-based economy, as well as more things to do outside of battles.
- New, climatic soundtrack - with the visual overhaul that the WM2.0 Update will bring we’ll also introduce a new and fitting soundtrack into the game.
- Cities Update - the cities will receive new models and the interface will change altogether.
- Fog of War - it’ll be added to both the battles and the world map.
- Dungeons - they’ll require more resource management to go through successfully as there’ll be no downtime between the encounters to heal up your party. They'll introduce new enemy types and bosses, each with their own set of skills.
- Dialogue System & Interactions - we plan to greatly improve the current way of interacting with other lords. You’ll also be able to talk to your companions and NPCs in towns.
- Ancient Guardians - they’ll be the end-game threat that will bring chaos onto the islands.
- Improved enemy AI - we’re constantly working and tinkering with our AI to make it as human-like as possible.
- Steam Achievements & Trading Cards - we’ll implement them for the full release of the game.
We’re a small indie developer from Poland and we’re working hard to realize our dream project. We specialize in mechanics-heavy games for the PC, we only work on games that we want to play ourselves, and we’re all PC gamers at heart. With Glorious Companions we’re inspired by both video game classics such as Mount & Blade and Heroes of Might and Magic series, but also by an array of miniature wargames and pen-and-paper RPGs that we love to play in our free time.
