Had a fully upgraded Generator (power, range and overdrive)
Finished a playthrough without building a single House or Bunkhouse
Finished a playthrough without building a single Tent
Had a workplace with efficiency greater than ... [200%]
Finished a playthrough with Charcoal Kilns as the only buildings that provide Coal
Finished a scenario never expanding the range of the Generator
Finished a scenario without building a single Steam Hub
Had 4 Coal Thumpers working at the same time
Had maximum hope and no discontent
Kept every promise made during a playthrough
Finished the New Home scenario
Finished the New Home scenario on Hard difficulty
Didn't let anyone leave for London in the New Home scenario
Saved almost every person in Frostland in the New Home scenario
Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard
Finished the Refugees scenario
Finished the Refugees scenario on Hard difficulty
Finished The Arks scenario
Finished The Arks scenario on Hard difficulty
Finish the New Home scenario in Survivor Mode.
Finish the Refugees scenario in Survivor Mode.
Finish The Arks scenario in Survivor Mode.
Finished The Fall of Winterhome scenario on Hard difficulty.
Finished the Fall of Winterhome scenario in Survivor Mode.
Finished the Fall of Winterhome scenario.
Filled the Archives
Had over 700 population
Survived 100 days of Endurance mode on Medium or higher difficulty
Survived 100 days of Endurance mode on Hard or higher difficulty
Survived 100 days of Endurance mode on Extreme difficulty
Finished a scenario without constructing Steam or Advanced buildings
Obtain all the Trophies
Finish any scenario without constructing Steam or Advanced buildings
Have maximum hope and no discontent
Keep every promise made during a playthrough
Finish the New Home scenario
Finish the New Home scenario on Hard difficulty
In the New Home scenario, don't let anyone leave for London
In the New Home scenario, save every person in Frostland
Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty
Finish the Refugees scenario
Have a fully upgraded Generator (power, range and overdrive)
Finish the Refugees scenario on Hard difficulty
Finish The Arks scenario
Finish The Arks scenario on Hard difficulty
Finish the Fall of Winterhome scenario on Hard difficulty.
Finish a playthrough without building a single House or Bunkhouse
Finish the Fall of Winterhome scenario in Survivor Mode.
Finish the Fall of Winterhome scenario.
Fill the Archives
Have over 700 population
Survive 100 days of Endurance mode on Medium or higher difficulty
Survive 100 days of Endurance mode on Hard or higher difficulty
Survive 100 days of Endurance mode on Extreme difficulty
Finish a playthrough without building a single Tent
Have a workplace with efficiency greater than ... [200%]
Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal
Finish a scenario never expanding the range of the Generator
Finish a scenario without building a single Steam Hub
Have 4 Coal Thumpers working at the same time
Had 300 people living in the heat zone of a single Steam Hub
Finished a scenario using only Hothouses
Finished a scenario using only Hunters
Finished a playthrough without an Infirmary or House of Healing
In a city of at least 200, had automatons working in more than half of workplaces
Provided an amputee with a prosthesis
In a city of at least 200 people, ensured everyone access to the Public House and a Fighting Arena
Stayed in power after being threatened to be overthrown
Built an automaton
Accepted all groups of refugees in the New Home scenario
Saved every person in Frostland in the New Home scenario
Finished the New Home scenario with no deaths from cold, hunger, sickness or overwork
Had an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time
Rescued all of the fellow refugees coming to the City
Set up 2 Outposts in one playthrough
Saved all the Seedling Arks in The Arks scenario
Finished the Fall of Winterhome Scenario, sending all children to Dreadnought.
Finished the Fall of Winterhome scenario with the Dreadnought fully upgraded and filled with people
Had 4 Workshops doing research at the same time
Built the Archives
Had over 600 population living in Houses only
Built 10 Street Lamps
Had a Town Square of each size
Had a Garden of each size
Stockpiled 35 000 Coal and 10 000 Food Rations
Survived 50 days of Endurance mode on Medium or higher difficulty
Had 15 automatons at the same time
Survived 50 days of Endurance mode on Hard or higher difficulty
Survived 50 days of Endurance mode on Extreme difficulty
Explored all Frostland sites between the storms
Had 20 working automatons
Survived 75 days without having automatons
Had more than 650 people in the city at the same time