HomeLAN chats with The Opera's Tom Dunne as he talks about switching over their Hong Kong action themed mod from Half-Life to the Unreal Tournament 2003 engine:

    "HomeLAN - Why did the team decide to use Unreal Tournament 2003 as the new basis for the mod?

    Tom Dunne - In short, because we feel it's the best of what's out there. We did consider some other options and even debated waiting for Doom III, but the Unreal technology will let us do everything we want with The Opera right now. The improved visual capabilities and fantastic mod support made the decision pretty easy."