GameSpy has interviewed The Collective’s Rick Watters on Indiana Jones and the Emperor’s Tomb. They talk about tackling big licenses like Indy, what The Collective wants from their own action/adventure games and maybe a little hint of things to come.

    Rick Watters: We wanted to make a fast-paced game, one different from the standard action-adventure fare out there. We felt that we could emphasize the action part of the equation more so than had been done in the past and focused a lot of our attention on this.