EA have announced that they will be laying off roughly 6% of their workforce as a part of their restructuring plans.


The studio’s most recent reports place that number around 775 and they also looked at real estate while shifting their strategy.


CEO Andrew Wilson issued the following note to his staff:


“As we drive greater focus across our portfolio, we are moving away from projects that do not contribute to our strategy, reviewing our real estate footprint, and restructuring some of our teams”


“This is the most difficult part, and we are working through the process with the utmost care and respect. Where we can, we are providing opportunities for our colleagues to transition onto other projects,” Wilson said. “Where that’s not possible, we are providing severance pay and additional benefits such as health care and career transition services.”


EA started to inform employees earlier in the quarter, and the publisher expects to inform more affected workers into the fiscal year, starting in April.


On top of that, Wilson said that the company is “operating from a position of strength” and will be focusing on a handful of priorities going forward. This includes making games with large communities, making the most of those communities with social and creator tools, and creating blockbuster interactive storytelling.