Activision has rolled out the first big update for Call of Duty: WWII, one week after the first-person shooter game launched on PC and home consoles.

The 1.04 GB update contains numerous fixes for multiplayer mode, including connectivity improvements and optimization, leaderboard stability improvements, loading optimizations, a fix for the infinite flamethrower bug, and new unlock inventory stars, which show when new items are added.

Several weapons were also adjusted in the update. The Walther Toggle Action Shotgun, Bren LMG, and LMG Bipod received buffs, while the BAR Rifle, STG44 Rifle, FG42 Rifle, and Machine Pistol all got nerfed.

Sadly, the update does not address the ongoing issue with Headquarters, the game's social space where up to 48 players can enter and engage in all sorts of activities. At the moment, Headquarters still defaults to solo, a direct result of the game's connection and server issues.

And that's not all. It appears a lot of players are still experiencing problems when trying to enter matches. Activision acknowledged the issue on Twitter and assured everyone that they're currently working to resolve the issue.

Here are the complete patch notes of the big update, currently only available for PS4 and Xbox One:


  • Connectivity improvements and optimizations
  • Fixed de-ranking issues
  • Addressed an issue where players encountered an infinite load screen
  • Leaderboard stability improvements and bug fixes
  • General UI improvements
  • Loading optimizations
  • Splitscreen functionality improvements
  • Added new unlock inventory stars to indicate when new items are added
  • Adjusted hit marker audio to be higher default level (note: can be adjusted in settings)
  • Fixed out of world exploits on Gustav Cannon and Sainte Marie du Mont
  • Espionage Basic Training - Reduced painted time from 10 to 6 seconds. Made it so only bullet damage paints you.
  • Weapon tuning to allow for one shot kills outside of hardcore mode, enabling challenge completion.
  • Fixed infinite flamethrower bug
  • XP Earn rate tuned in Operation Neptune
  • Fix issue of shotgun variants not appearing
  • Emblem Editor and visualization improvements
  • GameBattles Improvements
  • Fixed Gridiron Ball exploits



  • Walther Toggle Action Shotgun - Damage increased at extremely close range
  • Bren LMG - Increased damage per shot
  • LMG Bipod - Sped up ADS time when in Bipod stance


  • BAR Rifle - decreased fire rate and widened hip fire spread
  • STG44 Rifle - widened hip fire spread
  • FG42 Rifle - increased recoil and widened hip fire spread
  • Machine Pistol - decreased damage ranges

SNIPER CLASS - Fixed a bug with all Sniper Rifles zooming to exact center when aiming down the sights


  • Zombie Map Exploit Fix - clipping into a zombie spawn closet using revive mechanic in Laboratory
  • Fixed Klaus pathing
  • Fixed out of world exploit - The Final Reich

Developed by Sledgehammer Games, Call of Duty: WWII is the 14th main entry in the long-running Call of Duty series. It's set during World War II. The last time that happened in a mainline Call of Duty game was in 2008's Call of Duty: World at War.

Call of Duty: WWII received positive feedback from both fans and critics, with some saying that it's the best Call of Duty game in years. Activision made the right decision to return the series back to its roots, especially after what happened to Call of Duty: Infinite Warfare last year, which was universally panned and was a huge financial failure.

We gave Call of Duty: WWII a "Worth Getting" tag in our review, with our reviewer concluding that it offers an "enjoyable experience" and a solid single-player campaign, but in terms of innovation, the game falls a bit short.