The official AoC community site has posted a patch preview from Game Director Craig Morrison. In the article he talks about the new PVP Consequence System which penalises players who take part in anti-social actions in PVP, changes to Trade Skills and GUI enhancements.

"Players will be now run the risk of becoming a criminal or even a murderer depending on their actions in PVP.

If you take part in anti-social actions in PVP, picking on weaker foes and such you will find yourself accruing 'murder points' that will eventually mean the attitudes of NPCs in the world will change towards you! Murderers will be outcast from society and will have to depend on new outlaw camps which can be found at remote locations in various different playfields. You will still have access to vendors and travel through these camps, but that will now come at a cost! A consequence for being a dangerous individual!

It will be possible for those evil doers to redeem themselves however. Murderers can try to solve specific quests to lower their murder points to one day receive amnesty and loose the status of a murderer. Until that time other players can hunt down and kill murderers to punish them for their crimes. We think this system will introduce a great new dynamic to PVP game-play. Do you dare to try and live a life outside of the laws of the land? Do you have what it takes to be infamous, or indeed become famous for hunting down these most treacherous of player targets!"