Theyíre not the best out there but they do a good enough job in conveying the emotion of the characters, the effect of the weapons, the various death animations and set piece fights that often happen when youíre not expecting them. Again, itís all done decently but thereís nothing that really really shines here and itís a shame in that respect. Characters do move reasonably well and the AI can take cover whilst of course Jacobs has to crouch behind something, rather than being able to stick to cover or peek around things. Prone crawling animation is fairly decent as well, though you canít actually see your characterís legs and looking down gives an impression of floating.Physics
Ragdoll physics is good enough, some environmental objects can be destroyed and thereís a really nice feeling of satisfaction when a group of bad guys are thrown around by a well placed explosion or grenade. Some cover can be blown apart by heavy munitions and bullets, so beware where youíre hiding; it might not be there for long.AI
Itís decent enough, which is pretty much sums up the whole Homefront single player experience. Your partner AI can become a little flaky and decide to hang back or shoot the wrong way now and then. Itís not a regular occurrence and it doesnít really spoil the game unless you really need to rely on their distraction to be able to take down a particular tough enemy or get a good flanking move. Enemy AI is ruthless with a decent level of tactics, close quarters attacks and accuracy. They use cover fairly well and can work together to perform coordinated assaults.Sound
A decent level of sound design makes the game good enough for audio atmosphere, the sounds of the dying as the Koreans are obviously attacking more and more neighbourhoods provide a gritty backdrop to the moment to moment action. This combines with various suburban audio along with distant gunfire to give a feeling of occupation and resistance. Weapon sounds are good enough and vehicles have some solid audio too.Music
The music to Homefront is good stuff, thereís a nice mix of lament themes and stirring war motifs that add to the atmosphere.Voice/Dialogue
Thereís nothing here that really stands out, but itís not terrible. The voice actors do a good enough job with their roles and they donít sound as flat or bored as some games Iíve played in the past where itís obvious someone has done it for a paycheque. The script and story varies from chapter to chapter but manages to do a good enough job apart from a few pacing problems. It was written by the guy that wrote Red Dawn, so if you think it seems somewhat familiar, thereís the reason.Multiplayer
With such a short single player, itís a good job that Homefront (now) has a robust multiplayer. At first it was plagued by lag, constant servers disconnect and terrible wait times to get into a game for many players. These problems seem to have been mostly resolved and Iíve been able to get into the meat and potatoes of the game quite a few times and play for a good few hours. What Iíve played of it, Iíve liked and this is why.
You can play on ranked servers for XP or play privately on your server with friends.