Dynamic Player Interaction System: - A player‐directed hint system for collaborators & miscreants alike; see shadows of other players as they traverse the same roads and cross the same bridges in ... more
What we thought
Dark Souls is an unforgiving and refreshing game, in a time of regenerating health bars and hand holding game mechanics. Dark Souls offers none of this, it offers a heavy challenge and addictive gameplay if you can get over the steep difficulty curve. Read Review
Dynamic Player Interaction System: - A player‐directed hint system for collaborators & miscreants alike; see shadows of other players as they traverse the same roads and cross the same bridges in their own copies of the same world. - Activate memories of slain players to watch the last few moments of the poor souls' existence.
Conventional Cooperative Play With A Twist: - Join other players directly in their own worlds by offering your assistance. Or, become his enemy. - Place summon signs on the ground to invite other players into your world and the dynamic matching system will select a player who will appear to assist you. Non‐playable characters can be summoned for offline players. - Leave blood messages for other players to find, warning them of dangers lurking ahead or precious hidden treasures. Be warned! Messages can be a help or a hindrance!
Character Customization: Characters can be created from a highly detailed roster of ten different classes with multiple parameters: - Warrior: Fearless and dexterous weapons expert. - Knight: Solid armor‐clad character not easily toppled with High HP. - Wanderer: Agile, scimitar‐wielding character. - Thief: Guilt‐ridden character with a Master Key, inflicting critical hits. - Bandit: Has high strength and wields a heavy battle axe. - Hunter: Bow wielding hunter who can handle close‐range combat but is vulnerable to magic. - Sorcerer: Educates dragons and casts soul Spells. - Pyromancer: Casts fire spells and wields a hand axe. - Cleric: Pilgrim who wields a mace and casts healing miracles. - Deprived: Armed only with a club and a shield of old planks.
Carefully craft your player upgrades as this will determine your progression style.