Latest Articles:
| 10/01/2006
Deep Red Designer, Luigi Fusco returns for the 3rd instalment of the diary in which he describes the game from the concept stage to the beta.
| 29/11/2005
Deep Red Designer, Luigi Fusco, discusses the reasons behind delaying the beta and how they designed the game to appeal to as many different people as possible.
| 03/10/2005
Deep Red Designer, Luigi Fusco, kicks off our new series of developer diaries for Tycoon City: New York.