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Europa Universalis II (PC)

| Release: 5th April 2002
Cheats:
PLEASE NOTE: We take no responsibility for any changes you make to your hardware, software, drivers or O/S as a result of the cheats listed here. Only a few of the cheats listed have been tested and we cannot guarantee any of them will work. If you come across a bad/non-working cheat, please let us know and we will remove it.
Cheat Codes
    While playing press F12 to open the cheat window then type any of the following codes to activate the cheat. Finally press Ctrl + F12 to exit the cheat window:

    CodeResult
    dagama6 Traders
    neyGame Doesn't Pause When Event Occurs
    gustavus+100 Ducats to Land Tech Investment
    drake+100 Ducats to Naval Tech Investment
    cromwell+100 Ducats to Infra Tech Investment
    polo+100 Ducats to Trade Tech Investment
    cortezToggle Natives
    albaToggle Revolts
    tillyToggle AI Declaring War
    tordesillasToggle Effects of Treaty of Tordesillas
    lutherToggle Effects of Reformation
    calvinToggle Effects of John Calvin
    pocahontas6 Colonists
    vatican6 Diplomats
    montezuma+50000 Ducats
    swift+10000 Population to Capital
    oranjeSets Stability to +3
    russianhordesNo Manpower Limits
    difrulesNever Lose a Battle
    columbusReveal Map
    pappenheimToggles Fog of War
    richelieuControl All Military Units
    wallensteinReview Status of All Provinces
    robespierreChange Domestic Policy Freely
    trentToggle Effect of Council of Trent
    event #Trigger Event (1000-1076)


    Event list for use with the 'event #' cheat:
    1000 - English Pirates
    1001 - Random Revolt
    1002 - Religious Turmoil
    1003 - Heretics
    1004 - Gift to the State
    1005 - Temporary Insanity
    1006 - Excellent Minister
    1007 - Scandal at Court
    1008 - Wave of Obscurantism
    1009 - Exceptional Year
    1010 - Rush of Colonists
    1011 - Diplomatic Move
    1012 - Diplomatic Fame
    1013 - Colonial Dynamism
    1014 - Unexpected Invention
    1015 - Rush of Merchants
    1016 - Plague
    1017 - Reformation of the Army
    1018 - Reformation of the Navy
    1019 - Enthusiasm for Army
    1020 - Enthusiasm for Navy
    1021 - Agricultural Revolution
    1022 - Devastating Fire
    1023 - Good Government Policies
    1024 - Bad Government Policies
    1025 - Unhappiness with Clergy
    1026 - Unhappiness among Artisans
    1027 - Unhappiness among Peasants
    1028 - Unhappiness among Merchants
    1029 - New Mineral
    1030 - Political Crisis
    1031 - Corruption
    1032 - Deflation
    1033 - Diplomatic Insult
    1034 - Forfication Efforts
    1035 - Bank
    1036 - Stock Exchange
    1037 - Company of Trade
    1038 - Colonial Uprising
    1039 - Heretic Uprising
    1040 - Explorer
    1041 - Conquistador
    1042 - Nobles (-2 stab)
    1043 - Trading Company Disaster
    1044 - Internal Trade
    1045 - Meteor Sighted
    1046 - Fire Ordinance
    1047 - Saint Performs Miracle
    1048 - Medical
    1049 - Noble Feud
    1050 - Nobles ally with Foreign Power
    1051 - Assassination
    1052 - Cessation of Church Functions to Nobility
    1053 - Sale of Offices
    1054 - Monopoly Company Formed
    1055 - Nobles Demand Increased Pensions
    1056 - Grant Export Licenses
    1057 - New Land Claimed
    1058 - Establish Cantonments
    1059 - Nobles Demand Old Rights
    1060 - Cities Demand Old Rights
    1061 - Non-enforcemnts of Ordinances
    1062 - Bourgeoisie Request Privileges
    1063 - Italian Engineer Available
    1064 - Foreign Drill Instructor Available
    1065 - Build a Great Palace
    1066 - Indulgence Peddler
    1067 - Uncooperative Philosopher
    1068 - Regional Heresy
    1069 - Boundary Dispute
    1070 - Merchants Harassed
    1071 - Regional Population Boom
    1072 - Petition for Redress
    1073 - Grant Nobles Aid
    1074 - Support for Dissidents Abroad
    1075 - Foreign Trade Competition Rises
    1076 - Exceptional Court Painter Available
Save Game Edits
    You can edit the xxx.eug file (xxx denotes filename) found in the saves directory using the wordpad application.
    Scroll thru the lines until you come up to your nation/side. Pay attention to { and } symbols when doing this edit.

    Keywords:

    treasury: edit money (limit is approx 2 billion)

    city: edit city name, population (max = 999999.000), infrastructure. City must at least have level 1 wall. Fully developed city has following lines:

    city = "name"
    population = 999999.000
    location = xxx (xxx = number)
    courthouse = yes
    bailiff = yes
    cityrights = yes
    fortress = {...level = 6}

    land unit: edit name and number of infantry/cavalry/artillery each land unit has. Watch out for artillery, not too many. I prefer the following combination 30000/5000/150 (weight=50).

    nav unit: same as land unit except this one is for naval

    technology: edit all tech level. Set 51 for military techs and 10 for rest.

    diplomats, colonists, merchants, missionary: edit number of these guys (max=6)

    You can also do this dirty trick:
    Set up a level 1 trading post at a neighboring state and save the game once the attempt is successful. Edit level 1 to level 6 in the following line: trading post = { "name" level = 1 location = xxx}. A level 6 trading post won't give you any rebellion problems once transformed into a colony.

    Changing this line to: city = ("name" population = 999999.000 location = xxx} will automatically transform the trading post to a fully populated colony. Warning: could inspire revolt if religion is different from yours and you do not tolerate that religion at all.
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Game Details:
Website: N/A
Genre: Strategy
Price: N/A
Also on: Nintendo DS
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10/01/2009