In Mission: Impossible - Operation Surma, players step into the role of Ethan Hunt as he traverses the globe uncovering the insidious mysteries behind the malevolent Surma Corporation and its newly developed virus, the Ice Worm, which allows Surma to break into any computer system in the world. Armed with the hyper-cool, super spy technology and weaponry inspired by the Mission: Impossible movies, such as miniature remote-controlled devices, micro cameras, tranquilising darts and character disguises, Hunt must lead his elite team in preventing Surma Corp. from taking over the world.
Mission: Impossible - Operation Surma features groundbreaking gameplay that empowers players to choose the tactics and game play style they wish to use in tackling mission objectives. For example, as Hunt, a player can forge an uneasy alliance with questionable characters in order to gain the upper hand against an overwhelming enemy force; or, the player can charge in, blasting away with the latest top secret IMF weapon; or, the player can slide silently in and out of the shadows, penetrating enemy lairs unnoticed. Ultimately, the nature of the adventure lies in the player's hands. Ving Rhames, who played Luther Stickell in both Mission: Impossible feature films, reprises his role by lending his voice and likeness in the game. As part of the IMF team assigned to assist Ethan Hunt in his efforts, Luther will provide critical mission intelligence, hack security systems and generally sweep target areas clear of enemy detection devices, thus allowing Hunt to penetrate more effectively.
- Open-Ended Gameplay: Players will be empowered to play the game the way they like. Take out a guard and dispose of his body, sneak behind the guard and slip by unnoticed, distract the guard to another area, tranquilise the guard remotely or even take him prisoner are just a few options at the players disposal for nearly every situation.
- Super Spy Gadgets: As with any Mission: Impossible, the gadgets are where it's at. Operation Surma will put dozens of super-cool gadgets at players fingertips, including: The Wasp, a miniature remote-controlled "bug" with a devastating "sting"; a directional microphone used to overhear distant conversations; binoculars featuring a digital camera for evidence gathering; Electronic Warfare darts for disabling critical electronic devices; and, much more.
- Agent Moves and Abilities: As Ethan Hunt, players will have at their disposal all the moves that any respectable super agent has spent years perfecting, including: vaulting and mantling of objects; hand walking on ledges; wall hugging through tight spaces; crouching and creeping to keep a low profile; hand-over-hand maneuvering on pipes and girders. In addition, players will be able to execute numerous stealth disabling, restraining and finishing maneuvers on enemy characters.
- Gameplay Locations: Led by Mission Commander Swanbeck, players will follow clues and undertake missions in exotic locations around the world, including: the Los Muertos research facility in the southwestern United States; Sansara Prison in Northern Africa; and, Yugaria, a fictional eastern European country.