Play the "Cat" music disc in a jukebox. Allow it to continue after the end of the song, and a hidden song named "Dog" will begin.
Awesome Survival Island Seed
The seed is (Sprite) Make sure to use the capital S the cool thing about this seed is if you use a boat and float across the water around the island if you look carefully you'll see light and if you swim towards it you'll find the stronghold and lots of diamonds.
This only works when your signed in; grab the stuff you want from a chest, then save & exit your world, exit out of Minecraft, then sign out, then get back on Minecraft and enter the world you previous went on; you should get some more items than you used to have.
Note: Items that cannot stack, will not work.
Easter Egg: Halloween Day Increased Difficulty
If you are playing Minecraft on Halloween day (alternatively you can go offline and set your system's date to Halloween) and you put the difficultt on easy, normal, or hard, mobs will have approximately a 1/5 chance of spawning with a pumpkin/jack-o-lantern on their head. This greatly increases the difficulty of surviving against hostile mobs in the game, since mobs who spawned with a helmet of any type(like a pumpkin) won't be harmed by sunlight. The mobs affected by this are typically zombies, skeletons, wither skeletons, baby zombies, zombie pigmen, and baby zombie pigmen.
Epic Word Seed
The seed 'TROLL' has vast forests, rolling plains, dry deserts, but the cherry on top is the endless caves full of diamond.
How To Get Gold And Other Stuff In Suvival
You get a chest when your in creative fill it with gold iron and other stuff then save your game go into survival and then go to the chest that you filled and open it and all the stuff you put in it will be there.
Look Through Walls
Dig down 4, 5 block's down and place one Glowstone block on top of you then get a Enderpell and Enderpell towards the Glowstone! Now you can see through walls!
Note: You have to be flying to do it so you stay in the Glowstone!
Find wood harvest it make planks make a crafting table place crafting table make more planks make house dig down until mine is found find lava and water keep spot look for diamond find 3 make sticks make diamond pickaxe and find obsidian spot you claimed and mine with diamond pickaxe.
The Nether Portal Formation
Corners not required.
After all you have gone through, it is time to save the world.
Gather 12 blaze powder and ender pearls.
Craft 12 eyes of ender.
Equip your best loot: armor, tools, and weapons.
Search for the end.
Enter the end... it is now all or nothing.
Destroy the health crystals on the obsidian pillars.
Kill the ender dragon.
Gather remaining trophies.
Walkthrough To World Powers
Had a rough time getting a foothold in the game we know and love?
The humor(less) savior has arrived!
Generate a world on survival (difficulty at your choosing)
Scan surrounds (for trees and landmarks)
Gather wood (and craft)
Construct a house
Craft a pickaxe and collect coal
Construct a stone pickaxe and look for iron (if it is sunset and playing at easy-hard hide in your house and pass the night)
Create a furnace and torches and smelt iron
Once you have a set of armor/armour, sword, and pickaxe made of iron you are now a force to be reckoned with.
Part 2 to the trilogy awaits you!
Pack 1-2 stacks of torches, a crafting table, furnace, and an iron pickaxe
Find a decent cave system and travel deep inside to about y: 16, diamonds and lava are common here
Look for diamonds (try to get at least 7 (sword, pickaxe, enchanting table))
Collect 14 obsidian (with diamond pickaxe) and construct a nether portal
You now need to be on easy or harder
Find and farm a blaze spawer until you have 7 or more blaze rods
Return to the overworld as a "Conquerer of the Nether"
Hunt endermen until you have over 12 ender pearls
You have become a fearless adventurer.
If you are low on coal, you can just place one wood block (Not a plank, pure wood) in the smelting tile, and it will be smelted into charcoal, which has the durability of coal.
Day And Night
Daytime lasts for 10 minutes long. Nighttime lasts for 7 to 7 and a half minutes long. Use this information to time how you will spend your time.
Don't Fall Off The Edge
The Crouch button controls whether you crouch or not. When crouched, your character will stick to an edge if you try to walk off. You simply can't fall when you do this.
Put wood in the furnace you get charcoal. It's same as normal Coal.
Getting Rid Of Liquids Easy
If there is some really annoying lava or water and you don't have a bucket, you can just place a dirt or some other resource block there to get rid of it. When you re-mine it, the liquid will be gone.
In version 1.9pre2 animal spawns are mostly a once-only thing, meaning once a player kills a passive animal mob, they are mostly dead for good, or difficult to get back. This can be counteracted by breeding, which begins when two same animals fed with wheat are near each other. Future versions, based on screenshots, will have baby animals, and may reduce the speed of animal breeding, just so people cannot get a sheep farm going in seconds feeding fully-grown animals spawned from breeding.
You can also have sword/bow and arrow/egg duels in a stadium. The two players should empty out their inventories and only keep their single weapon of choice (unlimited arrows for the bow is allowed, as long as there is one empty slot), then put in the reward for the winner/killer. An example would be for someone to have a diamond sword out, but in their inventory could be five stacked lapis lazuli or a single block of diamond. You can also have larger quantities of items; it does not really matter, as long as both players are fair and have the agreed-upon reward in their inventories. Then have the two players simply fight (no health hacks and no death chest mod). Armor is allowed, but it is recommended that rules be set regarding it. Whoever dies first loses, and everything in their inventory will be dropped. The winner can pick it up.
Version 1.9 has added a dripping effect when the block is one layer below a liquid. This can be either water, or more importantly, lava. When digging, never again will players have to worry about burning their face off -- as long as they mine with caution.
Enchantment Table And Experience Points
To build, you need four obsidian, two diamonds, and a book. To assemble it, the book must be in the top row, the diamonds must be on both sides of the middle row, with obsidian in the center, and on the bottom row. To use it, you need experience points, which are now numerically-tracked in version 1.9pre4 and above. For every full experience bar, you will receive one point. To use it, set any tool, armor or weapon in the enchantment table slot and blindly pick an upgrade from the list of those available. Every time an item is placed, the available upgrades change. To further confuse players, the upgrade selection is presented in a cryptic, foreign language. Even if translated, the translation would not correlate with the upgrade. Thus, all enchantments are still fairly blind even if the words for them were translated. An enchanted item will have an indigo glow around it, and usually has some special property, for example: fall protection for boots, fire from sword strikes, and respiration with the helmet when underwater. An enchantment table is capable of more powerful (and expensive) enchantments when surrounded by bookshelves, which must be in the adjacent area. Ideally, bookshelves outside a 3x3 square, with the table in the middle, is more capable of enchantment than a table in the middle of an empty field.
Note: This was done in Beta v1.8. A player can grow mushrooms with bone meal (crushed bones from skeletons), with the brown mushrooms producing raised platforms, and the red mushrooms producing small shelter-like structures. Provided the room is available, and you have killed some skeletons, the brown mushrooms can be used as a flat area for an even base, while the red mushrooms provide shelter from mobs. As the red mushrooms leave some area open, it is imperative that the player cover this with another material. Once set up, glass panes or blocks of glass for windows can be added as viewports, and a bed can be placed to sleep in. As a home-building material, it is semi-reliable, but requires some skill and luck to make a home out of mushrooms, as the use of bone meal grows huge mushrooms unevenly, with the mushroom stem growing one or two blocks higher than the lowest possible growth. Huge mushrooms of either type will yield more mushrooms of their respective color, with broken blocks yielding up to two mushrooms, and with a possible fifty one blocks for red mushrooms, chances are very high a player will yield more mushrooms than they had grown, making one huge mushroom good starter for more small homes and rooms made with them.
Instant Village Seed
Seed /gimmeabreak / will place you facing the sun, with a village directly behind you.
Obsidian is a block that takes fifteen to fifty seconds to collect. It requires fifteen seconds with a diamond pickaxe, and fifty seconds with everything else. If you are aiming to make a near-indestructible building or structure, obsidian is your best choice. Sometimes it is naturally occurring, but often times it must be manually made. First, you will need to find flat lava that is not flowing. Then, collect water with a bucket and put the water onto the lava. Alternately, find flat water and collect lava. A blackish-purplish block should appear. This is obsidian, and requires a long time to collect. It is much easier to just spawn obsidian, but you will need a mod to be able to spawn it in single player mode.
Spleef: A Multiplayer Game
Many Minecraft players like to play a free-for-all game called "Spleef." Basically two or more players create a square stadium (maybe about fifteen to twenty blocks long or wide) that is floating or above lava or water. The object of the game is to destroy the blocks (stone and dirt are best) around your opponents either with or without tools. Players can choose whatever tools to use, however you can set rules (for example, no diamond pickaxes). The players are supposed to try and make their opponents fall through the stadium, and therefore be eliminated. The last player standing is the winner.