Interview with a Made Man is based on real-world events and will allow players to assume the role of Joey Verola as he is indoctrinated into the dark world of organized crime and relive his life - every moment, every kill - as he rises through the ranks to become a "Made Man".

Features:

    Game created in conjunction with David Fisher, an accomplished author and respected authority on the Mafia, who possesses unparalleled knowledge and access into the inner workings of organized crime;

    Authentic Mafia-inspired gameplay scenarios, including bookmaking, racketeering, loan sharking, hijacking, assassinations, numbers running and high body count family wars;

    Over 25 weapons to master, including a Beretta, shotgun, machine gun and more;

    Full complement of melee weapons - chairs, pool cues and balls, bats, telephones - in the environments that can be used to wreak havoc, unleash pain and gain respect;

    Human shield/disarm mechanics for taking cover and getting out of sticky situations;

    Cinematic camera direction, celebrity voice talent (to be announced shortly) and a licensed music soundtrack from the 60's, 70's and 80's;

    Picture in Picture system, providing the player with greater awareness of the in-game action;

    Motion-captured animations from leading stunt men for greater realism;

    20 diverse and fully-deformable environments;

    Acclaim Studios' proprietary physics and rendering engine, resulting in ultra-realistic character behaviors, lighting and environments;

    Dolby 5.1 Surround Sound.