"Gold" Rank Requirements
Earn the indicated amount of points within the listed time limit to earn a "Gold" rank in the corresponding mission.
Mission 1 (Alpha Base): Over 27,000 points within 5 to 12 minutes.
Mission 2 (Relic Approach): Over 70,000 points within 15 to 30 minutes.
Mission 3 (Relic Interior): Over 45,000 points within 8 to 18 minutes.
Mission 4 (Arcadia City): Over 50,000 points within 21 to 23 minutes.
Mission 5 (Arcadia Outskirts): Over 40,000 points within 21 to 23 minutes.
Mission 6 (Dome of Light): Over 45,000 points within 15 to 30 minutes.
Mission 7 (Scarab): Over 32,000 points within 12 to 24 minutes.
Mission 8 (Anders' Signal): Over 30,000 points within 18 to 30 minutes.
Mission 9 (The Flood): Over 35,000 points within 18 to 30 minutes.
Mission 10 (Shield World): Over 55,000 points within 23 to 32 minutes.
Mission 11 (Cleansing): Over 30,000 points within 23 to 30minutes.
Mission 12 (Repairs): Over 32,000 points within 10 to 20 minutes.
Mission 13 (Beachhead): Over 40,000 points within 20 to 60 minutes.
Mission 14 (Reactor): Over 30,000 points within 15 to 30 minutes.
Mission 15 (Escape): Over 30,000 points within 20 to 33 minutes.
Black Box Locations
Search the indicated locations to find the corresponding Black Box.
Mission 1 (Alpha Base): Just under the last bridge before you enter the rear gates of the Alpha Base.
Mission 2 (Relic Approach): Enter the area through the Covenant shield with the supply crates. The Black Box is located at the top left on the map.
Mission 3 (Relic Interior): The left side of the starting point, close to the Pelican crash site. This is just outside the Relic itself.
Mission 4 (Arcadia City): At the base of the elevator tower near to the controls where you save Adam.
Mission 5 (Arcadia Outskirts): Just off the main road behind a destroyed Pelican, just down the first ramp.
Mission 6 (Dome of Light): At the far side of map, where you transported the third Rhino by Pelican.
Mission 7 (Scarab): On the right side of the map, just inside a cave-like alcove that contains some supply crates.
Mission 8 (Anders' Signal): On a ridge located to the right, close to the big Brute fire line at the start.
Mission 9 (The Flood): Go straight out from the base ramp towards the map's opposite side.
Mission 10 (Shield World): With Bravo platoon, in the middle of the platoon you pick up.
Mission 11 (Cleansing): Towards the left-rear of the ship, on the sloped wings. A flying unit is required to retrieve it.
Mission 12 (Repairs): Close to the left side of the Power Core building, just on the left edge of the Spirit of Fire.
Mission 13 (Beachhead): On a ledge near the second set of teleporters that are behind the Covenant base.
Mission 14 (Reactor): Up and to the left at the peak of first ramp. It is on the edge of the ramp.
Mission 15 (Escape): Between the Covenant base and Flood area in the northern part of the map. It can be found directly across from your starting point.
The black boxes that can be found in each level unlock new Halo History entries, which goes toward getting the 100% achievement. There are also some unlocked by playing in different Skirmish matches.
|Black Box||How to unlock|
|All Others||Win on each Skirmish map and win Skirmish with each leader|
|Black Box 01 - Alpha Base||Under the last bridge before entering Alpha Base|
|Black Box 02 - Relic Approach||Top left of the map, behind a Covenant shield|
|Black Box 03 - Relic Interior||On the small ramp on the left side right at the start, before going inside the Relic|
|Black Box 04 - Arcadia City||Just north of the starting point, right next to the skyscraper where you can save Adam|
|Black Box 05 - Arcadia Outskirts||Go down the first ramp as you are fleeing from the Covenant, it's behind a downed Pelican|
|Black Box 06 - Dome of Light||Far left of the map, to the left of where you transport the third Rhino tank|
|Black Box 07 - Scarab||Far right side of the map, in a small alcove with supply crates|
|Black Box 08 - Ander' Signal||Near the big brute fire line at the start, on a ridge to the right|
|Black Box 09 - The Flood||Straight out from the base ramp on the other side of the map|
|Black Box 10 - Shield World||Alongside Bravo platoon, which is the middle platoon you pick up|
|Black Box 11 - Cleansing||Left rear of the ship, on wings that slant down...you'll need a flying unit|
|Black Box 12 - Repairs||Left edge of Spirit of Fire, not far from the Power Core building, on the left side|
|Black Box 13 - Beachhead||On a ledge near the second set of teleporters, near the Covenant base|
|Black Box 14 - Reactor||Up and left at the top of the first ramp, on the edge of the ramp|
|Black Box 15 - Escape||Directly opposite the starting point on the north edge of the map, between the Flood and the Covenant base|
Use the following trick to get five free Reactors. Play as Anders. Build a Reactor and fill your base with Supply Pads. Upgrade the Supply Pads and get 2,600 supplies. Recycle three Heavy Supply Pads and begin to build three Reactors. Immediately Cryo Bomb your base. When your Reactor level in the top right corner reaches "4", stop the construction of the three Reactors and recycle them. Your money will be refunded, but you will have your Reactor level and four Reactors.
Complete the indicated task to unlock the corresponding gamerpic.
Sergeant Forge: Start Halo Wars.
Professor Anders: Complete the Campaign.
Get Two Protectors On One Vehicle
Get a Spartan and a vehicle. Then, put a protector on each. Next, have the Spartan take over the vehicle. You now have two protectors for your Spartan/vehicle. Note: A good place with protectors would be "Labyrinth".
Score the indicated number of points to earn the indicated rank.
Recruit: Play one game online
Lieutenant: 80,000 points
Captain: 200,000 points
Major: 400,000 points
Commander: 800,000 points
Colonel: 1,600,000 points
Brigadier: 2,400,000 points
General: 3,200,000 points
The following is a good way to save valuable units, for example, if you were trying to save a Spartan or The Prophet of Regret. This works especially well with the Covenant Base (Prophet of Regret). When you officially make the Prophet or a Special Elite unit, make them stand exactly where they spawned from in the base. Next, select the base and choose "Lock". The Claws will interlock with each other, trapping your character in there. He will stay safe from enemy fire, but if an enemy gets within range, he will go out and fire. Then you will just have to put your character back in there. Note: You will have to keep enemies at bay so he will not go out. It still saves money and time.
Complete the indicated task to unlock the corresponding skull at the listed location.
Kill 12 Spirit Transports. In mission 12 (Repairs), the skull is located on the super structure on the Spirit of Fire at the far end from the Power Core. A flying unit is required to get above the main deck on a platform in order to retrieve it. There will be a 5% chance any non-player unit blows up upon death, with explosive area of effect damage and your final score will decrease.
Kill 20 Vampires. In mission 14 (Reactor), this skull found just behind and to the left of the second Covenant base. Supplies come in 25% faster and your final score will be decreased.
Kill 350 Swarms. In mission 10 (Shield World), this skull can be found on an island located to the southeast. A flying unit is required to retrieve it. All player units recharge unit abilities in half the usual time and your final score will be decreased.
Kill 45 Hunters. In mission 3 (Relic Interior), the skull is located at the very back in a circular platform where you have to save Forge/Anders. Destruction physics are increased.
Kill 3 Scarabs. In mission 15 (Escape), this skull can be found directly behind the Flood base, at the very rear of map. It is pinpointed to the northeast when looking at the mini-map. All player powers recharge in half the time and your final score will be decreased.
Kill 5 Wraiths. In mission 5 (Arcadia Outskirts), the skull is located on the left side of map, at the top left corner. The mini-map is disabled and your final score will increase.
Grunt Birthday Party
Kill 20 Jackals. In mission 2 (Relic Approach), the skull can be found on the south edge of Alpha Base, just inside the walls of the base. Grunts explode into confetti when killed.
Kill 100 grunts. In mission 1 (Alpha Base), the skull can be found on the left side of the last battle area before you go into Alpha Base. When grunts die, their methane tank always shoots off.
Kill 10 Bomber Forms. In mission 13 (Beachhead), the skull is located on a Flood vent., just where the Flood appear from as you try to enter the Pelican. All player units train 50% faster and your final score will decreased.
Kill 10 Locusts. In mission 7 (Scarab), the skull is on the left side of the map at the very edge of the battlefield area. There is a ledge here that projects over the canyon, next to a Power Node. Non-player units get 25% more hit points and your final score will increase.
Kill 750 Infection Forms. In mission 8 (Anders' Signal), the skull is to the far right of where Echo gets taken over by Flood on the ridge. Non-player units do 50% more damage and your final score will increase.
Kill 20 Flood Stalks. In mission 9 (The Flood), the skull is located very close to the base on top of a plateau (near the burning Covenant ship). Non-player units star with extra veterancy and your final score will increase.
Kill 50 Banshees. In mission 6 (Dome Of Light), the skull is located just inside the big hangar behind your base. All player units have 50% fewer hit points and your final score will increase.
Kill 100 Sentinels. In mission 11 (Cleansing), this skull is floating in front of the ship. A flying unit is required to retrieve it. All player units have 50% more hit points and final sore will be decreased.
Kill 50 Elites. In mission 4 (Arcadia City), the skull is on the right side of the map just below the Covenant base. It is just past the top of the stairs. Scarabs shoot rainbows.