HomeLAN chats with Black Ops's John Botti as he talks about Fugitive Hunter, their upcoming PS2 crime fighting first person shooter. Here is a snip:

    "HomeLAN - How did the idea for Fugitive Hunter come about?

    John Botti - Fugitive Hunter was an idea I had back in 1991, when I was living in a ghetto in East Hollywood. I used to see Wanted posters in the Post Office, and my apartment building was constantly being raided by police to try to route out drug dealers. The landlord even gave free room & board to undercover bounty hunters that would work w/ the LAPD to try to capture local drug dealers. I was enamoured by the lure of becoming a bounty hunter, and thought it would be a great idea for a game. I originally pitched the idea of going after the World's Most Wanted back in 1991 to NEC, for the Turbo Graphix CD-Rom system, but got turned down. When I was in Japan at the PS2 unveiling a few years ago, I thought it would be a great time to bring back the concept. So the concept basically came from my experience living in a hostile urban environment."