Adrenalin Vault has released an interview with JC Entertainment’s marketing manager David Kim. It touches on the story of the game, the manga it’s based on, how it differs from it, how they wanted to set the mood for the game, and how they try to be different from the wide array of MMORPG competition these days.

    Tell us how the gameplay in Priest separates itself from some of the more recent MMORPGs, such as Dark Age of Camelot.

    What separates Priest from the other games is the FPS-like battling system. It seems more recent MMORPG titles have tried to emphasize team play, much like we have, but the stark difference in Priest is the element of actually having to aim and maneuver. In other games, the fighting still simply boils down to pointing and clicking.