EuroGamer have got themselves an interview with Wanadoo's Edouard Lussan, talking about their forthcoming alternate history shooter IronStorm. Amongst other things they found out more about the game's design and the movies that have influenced it, as well as the origin of the title. Here's a little introduction to the game's unusual setting:
"The basis of IronStorm is very simple to get. The First World War burst out, as everybody knows, in 1914. We are in 1964 and the war is not over yet, so immediately the public can understand that the world we are presenting them with is a kind of mix between the First and Second World Wars, or a kind of Vietnam War in Europe. As modern weapons, devices and materials can allow a very accurate gameplay, you will never find any aliens, lizards, monsters or shuttles in IronStorm."