EGOSOFT today announces the beginning of a new era for the X series of space combat/trading games. The planned expansion for the award winning PC CDROM title, X: THE THREAT known as X: THE RETURN has been cancelled. Quarter three 2005 will herald the launch of the 'next generation' of X game, in the form of X: REUNION, the first multi format product, set in the X universe.

During the creation of X: THE RETURN, a secondary team was tasked with the development of a state of the art X engine, with the power and flexibility to bring the concepts EGOSOFT and the fan community have envisaged to life. Many of these creations were not possible with the existing X engine and consideration to 'space' features had to be made. The near completion of the X engine within 2005 would allow EGOSOFT the creative freedom they desired, with no loss of content and give players an unparalleled game experience.

X: REUNION immerses the player into the most realistic, living universe, ever experienced. Extensive development has gone into the X engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. The economy model in X: REUNION is more complex than any previous X game. Coupled with the massively enhanced A.L. (Artificial Life) system, X: REUNION will present players with an ever changing, evolving universe; where a player's actions really can shape the future of the universe. Community involvement has been extensive, throughout the development process and the launch of X: REUNION will see many innovative fan creations in the final retail game.

X: REUNION will also be the first chance for players to experience the thrills of deep space trading on a format other than PC, with the launch of a console version (TBA). Technical details on the enormity of X: REUNION will be released in coming weeks.

"X: REUNION will see another huge leap in the evolution of space trading games" said Bernd Lehahn, CEO EGOSOFT. "The decision to bring X forward, allows for many community ideas to be implemented. X set a bench mark to be beaten. X: REUNION will surpass this in every way possible."

Published by DEEP SILVER, developed by EGOSOFT and distributed exclusively by KOCH MEDIA, X: REUNION is set for launch Q3 2005. For more information on X: REUNION, visit the official website at:

Being a huge fan of the X series of games, I personally can't wait to see what this next game will bring to the genre ~ Wolf