Computer and Video Games interviews have interviewed Executive Producer Chris Archer to find out more about True Crime: Streets Of LA:
There are obviously some parallels between this and the recent GTA games. What would you say you guys are doing differently?
Archer:We're doing lots of stuff that's different, and I think if you get chance to play the game you'll realise that very quickly. This is an extension of the genre, we're trying to further it; we want to be that title that everything else is compared to.
Specifically I think it's the depth in each of the areas. We've gone all out with the fighting, the shooting as well as the driving.
The credibility of the character is an important part, as is the ability to replay missions over and over through different paths, which lead to different endings in the story.
And then there's the story itself; it's a great story, it actually flows without becoming too cumbersome; I think we've found a nice balance between the idea that you've got the freedom to do what you want, and at the same time having a very strong story.
I think in the past people have thought that just isn't possible, that it has to be one way or the other. We have the cinematic flair of The Getaway with the freedom to explore like in GTA.